Wardrip-Fruin and five colleagues. It offers an academic take on interactive fiction and video games.
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The blog is read by many of the same scholars he sees at academic conferences, and also attracts readers from the video-game industry and teenagers who are hard-core video-game players. At its peak, the blog has had more than , visitors per month, he says. Wardrip-Fruin says. So he called up the folks at the Institute for the Future of the Book, who developed CommentPress, a tool for adding digital margin notes to blogs The Chronicle, September 28, Would they help out?
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He wondered if he could post sections of his book on Grand Text Auto and allow readers, using CommentPress, to add critiques right in the margins. The idea was to tap the wisdom of his crowd. Visitors to the blog might not read the whole manuscript, as traditional reviewers do, but they might weigh in on a section in which they have some expertise. The institute, an unusual academic center run by the University of Southern California but based in Brooklyn, N. So was Mr. He insisted on running the manuscript through the traditional peer-review process as well. Sery, senior editor for new media and game studies.
Each day he will post a new chunk of his draft to the blog, and readers will be invited to comment.
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That should open the floodgates of input, possibly generating thousands of responses by the time all plus pages of the book are posted. He expects the blog-based review to be more helpful than the traditional peer review because of the variety of voices contributing. Traditional peer review involves carefully chosen experts in the same subject area, who can point to big-picture issues as well as nitpick details.
He bets that the blog reviews might merely spark flame wars or other unhelpful arguments about minor points. Lynch, executive director of the Coalition for Networked Information, a group that supports the use of technology in scholarly communication. Some of them are just psychos.
Even without flame wars, Mr. Now he has integrated them into a new perspective that builds on those ideas at higher levels of abstraction.
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Looking back at my own ideas from Noah's new vantage point was an educational experience for me. Expressive Processing has the perfect combination of technical expertise, historical rigor, and dogged determination to get inside of the black box to make it a kind of primer on what Henry Lowood once called 'the hard work of software history.
This is a must read for anyone working in fields such as new media, game studies, software studies, and AI. Because Wardrip-Fruin writes so confidently and clearly about complex systems, this will be a powerfully enabling book for graduate students, and advanced undergraduates as well. See All Customer Reviews.
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Book Review: “Expressive Processing” for the Masses?
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